That’s very interesting, I’m wondering if it has an impact on performance.
Wonder why they decide to start the beta on windows of all things
Windscribe has a similar feature where they will send random packets but that can consume up to 10GB per hour. They didn’t mention a huge traffic increase in the blog post or the press release so they might have optimized it to have only modest impact on performance.
That is huge! How can it be usable?
This is only avalaible on Android afaik.
@yegor Will you try to release it for iOS and desktop ?
Its coming to iOS soon too. On desktop, you can simply run a torrent client that downloads + seeds at the same time as browsing, which effectively does the same thing.
nice to hear !
thank you for the tip for desktop. Wouldn’t it be possible to do the same on mobile however ?
Why do they all have to give them fancy marketing names?
Tor has done this for years and keeps it simple: connection padding and circuit padding.
They both also have a reduce option more suitable for mobile users, which I defaulted on in Orbot seven and five years ago respectively.
It is also pitiful how Mullvad still only supports their padding feature on ~8 servers.
To be fair DAITA is now available on mobile as well.
Yes, but does it do less padding than it would on desktop?
(I checked, they have no docs or FAQ about this.)
edit: filled [Feature request] Mobile data concerns about DAITA · Issue #6987 · mullvad/mullvadvpn-app · GitHub
A bit out of subject, but here is my speed with DAITA.
WIthout DAITA I have 21 mbps. So clearly there is a big sacrifice in bandwith to make.
I strongly suspect this is not an issue of DAITA, but the fact that they only have it enabled on 8 servers and they are overloaded/saturated as a result.
I guess that would be a bad news/ good news scenario. To be precise, the 21 mbps was with the same location as DAITA. My usual server give me 75mbps. (just tested).