Yeah sure, but that fits into what I’m saying of just “don’t use kernel-level anticheat on a device where you don’t want to sacrifice all your privacy” no?
(Text Edited. Sorry for confusion.)
Yes, and I suggest adding that side-note to the guide warning against using kernel‑level anti‑cheat on devices — this would show gamers they don’t have to trade privacy for a good gaming experience. A one‑page section on both kernel anti-cheat and non-kernel anti-cheat games could also help gamers on which path to choose.
Personally, I used to feel locked into Windows for gaming, but discovering titles like Arc Raiders and Helldivers running on Linux has given me more peace of mind.
It would also help gamers avoid a false sense of security from dual‑booting or sandboxing. Anyway, I have some questions about your earlier replies.
As I mentioned, this is really only possible with a dedicated machine or VM if the game allows it (which I suspect it will not if it has a kernel level anticheat). There are no mitigations. You either have a machine where you accept there is no privacy from the anticheat, or you don’t play those games.
I don’t really follow what you’re asking. If a device is reachable to be attacked over a network then yes it is by definition at risk of attack? Does that answer?
Again, no, beyond just using a separate machine. You have no privacy from the anticheat on the device it runs on. That’s kind of the point of them in the first place. You can still use it if you have a separate device or even just don’t care about that, but there’s nothing “safe” about it privacy-wise.
Dedicated hardware will keep the information you don’t expose to that device safe, but you still don’t have any privacy from the anticheat on that device.
What do you mean by cross-contaminate? If a network attack cannot reach another PC then again, definitionally, no, that PC cannot be affected by the attack.
I now understand that a device with kernel‑level anti‑cheat is unsafe, but I need help understanding how it can attack beyond its own boundaries.
From what I gather, a PC with kernel anti‑cheat could potentially compromise the home network and put other devices on the router (laptops, phones, mini‑PCs, other PCs using the wifi and LAN) at risk. Please correct me if I’m mistaken.
By “cross‑contaminate”, I mean the gaming PC could inject spyware or malware into devices (keyboard, mouse, headset), which might then infect other systems when those devices are connected. Would Linux and macOS antivirus/defenses block this, or does that still pose a real risk?