How should a reasonably secure/private Windows gaming PC look like?

Don’t game on your daily driver OS. At least use dual boot or similar to separate it.

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It depends. I, for example, play Minecraft using the flatpak version of Prism Launcher, which I had restricted as much as possible using Flatseal.

But if someone is playing games like Valorant on Windows, then they definitely shouldn’t be daily driving that OS.

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@HauntSanctuary @sha123 and @Lukas could you explain further why?

What kind of additional info would a game collect if it is my daily driver OS?

It should be good to mention that Discord is experimenting E2EE voice and video calls which is a great step forward!

Of course, that doesn’t mean that Discord = Signal in terms of privacy/security in video calls. Signal is still infinitely better for that.

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But Discord is infinitely better for communities, etc. than Signal or even Matrix.

Very glad to see that they’re working on E2EE.

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I’m :100: agreeing with you. I used Discord in the past and it’s by far the best for this use case.

Also, to clarify a little bit, I don’t think they will roll that E2EE for voice rooms (e.g. In a server), it should only be available for 1:1 calls (e.g. With a friend).

That’s quite dissapointing…

It makes no sense to have E2EE in large groups. The issue I have with Discord is that you can not make account without phone number. I can understand it for services mainly used on phones, but this is PC first program

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You can, and it’s easy to do. I use Discord and never provided a phone number.

This is message I get when I try to make account. Clean browser or desktop program, no VPN

This is because Discord, for some reason, doesn’t like your IP and/or browser fingerprint.

There are some servers where they require a phone number verified account and you can’t see or do anything in them if they do, but that just means I won’t be in that server

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It might make sense to turn this protection on during raids, etc., but having it on by default is dumb.

Could be anything or nothing, especially kernel level anti-cheat can basically do anything. It’s just not good security best practice, like it is not best practice to use the same OS for private and work stuff. Compartmentalization makes it much easier to separate data, contain damage and lock down systems with sensitive data.

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So basically can I assume that online gaming is more at risk then any other solo games, even if it is on steam?

Or just the fact that a game is installed on your computer, it could do anything theoretically?

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Just assume that because desktop security model is trash.

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Bit surprised nobody’s mentioned Bottles here.

It helps run Windows apps and games on Linux conveniently with a nice UI to manage everything, and you can create custom container-like environments with Wine called “bottles” with a bunch of community-created installers as well. It’s properly FOSS and has been really good to use, primarily because you can install it through a Flatpak and keep programs contained in their own departments.

The docs will help explain the technical details better than I ever can, but it’s at least worth looking over. Very handy.

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Discord is easily the most used voice chat App. Ventrilo and Teamspeak have fallen. I’ve been trying to avoid it but I have no choice if everyone is using Discord… :frowning_face: :frowning_face:

I couldn’t find an article on the safety and security of Discord on PrivacyGuides?

I still haven’t committed fully to Discord as I haven’t researched it enough, but I recall that when Discord was released you could join voice chat servers by just using your browser.

Could connecting via your browser to a voice chat server be more secure than using the Discord App? Could using a browser be even less secure since your browser contains a lot of personal user data…??